WML Reference
The links in the "Start tag" column points to more useful
information about the specific tag. It also cover attributes of the specific tag
and code examples!
Deck / Card Elements
Start tag |
Purpose |
WML |
<access> |
Defines information about the access control of a deck |
1.1 |
<card> |
Defines a card in a deck |
1.1 |
<head> |
Contains information about the document |
1.1 |
<meta> |
Defines meta information about the document |
1.1 |
<template> |
Defines a code template for all the cards in a deck |
1.1 |
<wml> |
Defines a WML deck (WML root) |
1.1 |
<!--> |
Defines a comment |
1.1 |
Text Elements
Start tag |
Purpose |
WML |
<br> |
Defines a line break |
1.1 |
<p> |
Defines a paragraph |
1.1 |
<table> |
Defines a table |
1.1 |
<td> |
Defines a table cell (table data) |
1.1 |
<tr> |
Defines a table row |
1.1 |
Text Formatting Tags
Start tag |
Purpose |
WML |
<b> |
Defines bold text |
1.1 |
<big> |
Defines big text |
1.1 |
<em> |
Defines emphasized text |
1.1 |
<i> |
Defines italic text |
1.1 |
<small> |
Defines small text |
1.1 |
<strong> |
Defines strong text |
1.1 |
<u> |
Defines underlined text |
1.1 |
Anchor Elements
Start tag |
Purpose |
WML |
<a> |
Defines an anchor (a link) |
1.1 |
<anchor> |
Defines an anchor (a link) |
1.1 |
Image Elements
Start tag |
Purpose |
WML |
<img> |
Defines an image |
1.1 |
Event Elements
Start tag |
Purpose |
WML |
<do> |
Activates a task when the user clicks on a word/phrase on
the screen |
1.1 |
<onevent> |
Contains code to be executed when one of the following
events occurs: onenterbackward, onenterforward, onpick, ontimer |
1.1 |
<postfield> |
Contains information to be sent to the server along with a
<go> tag |
1.1 |
Task Elements
Start tag |
Purpose |
WML |
<go> |
Represents the action of switching to a new card |
1.1 |
<noop> |
Says that nothing should be done (noop stands for "no
operation"). Used to override deck-level elements |
1.1 |
<prev> |
Represents the action of going back to the previous card |
1.1 |
<refresh> |
Refreshes some specified card variables. If any of the
variables are shown on the screen, this task also refreshes the screen |
1.1 |
Input Elements
Start tag |
Purpose |
WML |
<fieldset> |
Used to group together related elements in a card |
1.1 |
<input> |
Defines an input field (a text field where the user can
enter some text) |
1.1 |
<optgroup> |
Defines an option group in a selectable list |
1.1 |
<option> |
Defines an option in a selectable list |
1.1 |
<select> |
Defines a selectable list |
1.1 |
Variable Elements
Start tag |
Purpose |
WML |
<setvar> |
Sets a variable to a specified value in a <go>,
<prev>, or <refresh> task |
1.1 |
<timer> |
Defines a card timer |
1.1 |
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