From http://www.w3schools.com (Copyright Refsnes Data)
The <anchor> tag defines an anchor (a link), which allows you to jump from one card/deck to another. The <anchor> tag always has a task ("go", "prev", or "refresh") specified. The task defines what to do when the user selects the link.
Note: Whenever it is possible, use the <a> tag instead of the <anchor> tag.
Note: It is not allowed to nest anchors.
<anchor> ..text.. ..image.. ..task.. </anchor> |
Attribute | Value | Description |
---|---|---|
title | cdata | Defines a text identifying the link |
xml:lang | language_code | Sets the language used in the element |
class | cdata | Sets a class name for the element. The class name is case sensitive. An element can be connected to multiple classes. Multiple class names within the class attribute are separated by white space |
id | id | Sets a unique name for the element |
<?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card title="Anchor Tag"> <p> <anchor>Next page <go href="test.wml"/> </anchor> </p> </card> </wml> |
From http://www.w3schools.com (Copyright Refsnes Data)