From http://www.w3schools.com (Copyright Refsnes Data)
With JavaScript, it is possible to execute some code NOT immediately after a function is called, but after a specified time interval. This is called timing events.
Timing event in an infinite loop
Timing event in an infinite loop - with a Stop button
A clock created with a timing event
With JavaScript, it is possible to execute some code NOT immediately after a function is called, but after a specified time interval. This is called timing events.
It's very easy to time events in JavaScript. The two key methods that are used are:
Note: The setTimeout() and clearTimeout() are both methods of the HTML DOM Window object.
var t=setTimeout("javascript statement",milliseconds); |
The setTimeout() method returns a value - In the statement above, the value is stored in a variable called t. If you want to cancel this setTimeout(), you can refer to it using the variable name.
The first parameter of setTimeout() is a string that contains a JavaScript statement. This statement could be a statement like "alert('5 seconds!')" or a call to a function, like "alertMsg()".
The second parameter indicates how many milliseconds from now you want to execute the first parameter.
Note: There are 1000 milliseconds in one second.
When the button is clicked in the example below, an alert box will be displayed after 5 seconds.
<html> <head> <script type="text/javascript"> function timedMsg() { var t=setTimeout("alert('5 seconds!')",5000); } </script> </head> <body> <form> <input type="button" value="Display timed alertbox!" onClick="timedMsg()"> </form> </body> </html> |
To get a timer to work in an infinite loop, we must write a function that calls itself. In the example below, when the button is clicked, the input field will start to count (for ever), starting at 0:
<html> <head> <script type="text/javascript"> var c=0 var t function timedCount() { document.getElementById('txt').value=c; c=c+1; t=setTimeout("timedCount()",1000); } </script> </head> <body> <form> <input type="button" value="Start count!" onClick="timedCount()"> <input type="text" id="txt"> </form> </body> </html> |
clearTimeout(setTimeout_variable) |
The example below is the same as the "Infinite Loop" example above. The only difference is that we have now added a "Stop Count!" button that stops the timer:
<html> <head> <script type="text/javascript"> var c=0 var t function timedCount() { document.getElementById('txt').value=c; c=c+1; t=setTimeout("timedCount()",1000); } function stopCount() { clearTimeout(t); } </script> </head> <body> <form> <input type="button" value="Start count!" onClick="timedCount()"> <input type="text" id="txt"> <input type="button" value="Stop count!" onClick="stopCount()"> </form> </body> </html> |
From http://www.w3schools.com (Copyright Refsnes Data)